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Airship and more

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  • Re: Airship and more

    Very cool :)
    Getur einhver annar verið Glanni ? það bara passar ekki
    Stefan Karl Stefansson, það er enginn eins og þú!

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    • Re: Airship and more

      Since 2 years ago I started Drawing LazyTown houses, and this month I draw the LazyTown Bank
      Note: If the color is out is because I cut the Bank very well :) do you want more pictures?
      [/URL]

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      • Re: Airship and more

        Originally posted by Glanni's Girl
        Very cool :)
        Thanks :) Rome was built faster though at the rate I'm going lulz


        Originally posted by sportafake
        Since 2 years ago I started Drawing LazyTown houses, and this month I draw the LazyTown Bank
        Note: If the color is out is because I cut the Bank very well :) do you want more pictures?
        [/URL]

        Nice
        http://eighteenlightyearsago.ytmnd.com/

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        • lazy ghetto blaster ^^

          Gallery

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          • Re: Airship and more

            Click image for larger version

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            I let this thread go far too long again. Still need to work out the texturing for the sidewalks and curb stones.
            http://eighteenlightyearsago.ytmnd.com/

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            • Re: Airship and more

              Hey, cool stuff. I was thinking about doing something like this myself but now I don't have to :p

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              • Re: Airship and more

                Originally posted by moomoo View Post
                Hey, cool stuff. I was thinking about doing something like this myself but now I don't have to :p
                Thanks :) Let me tell you though it is a lot of work. Not as easy as it looks. Maddening at times but it is fun and I love doing.


                Finally got cracking on getting my butt into gear about texturing. Texturing has been my Achilles' heel for far too long.
                Past couple of days I've been soaking up whatever online tutorials I could dig up and (none of which really explain 100%
                full details. Probably do that to keep the paid instructors in business) so I've also needed to experiment a lot of what does what.

                My first render using displacement mapping and properly aligned diffuse texture using actual curb stone images from one of the lazytown episodes.
                Still need to make adjustments to the texture placement, as you can see how the top of the curb stone came out, but it didn't come out half bad. It's very tedious work more so than the modeling. I now understand why
                quite a few people who do 3d work don't like texturing.

                Click image for larger version

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                As you can see in this next image (unrendered), I have to break up the texture mapping for the entire curb mesh (model). On each segment I have to manually adjust each vertex (or group). As I said tedious.

                Click image for larger version

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                http://eighteenlightyearsago.ytmnd.com/

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                • Re: Airship and more

                  Originally posted by boredjedi View Post
                  Thanks :) Let me tell you though it is a lot of work. Not as easy as it looks. Maddening at times but it is fun and I love doing.
                  You don't have to tell me, I've had my share of half-completed giant projects

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                  • Re: Airship and more

                    Finally got around to dealing with the nasty uvw unwrapping :)

                    One model and one texture and no distortion on the textures


                    Click image for larger version

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                    Reference curb

                    Click image for larger version

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                    http://eighteenlightyearsago.ytmnd.com/

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                    • Re: Airship and more

                      Originally posted by boredjedi View Post
                      Finally got around to dealing with the nasty uvw unwrapping :)

                      One model and one texture and no distortion on the textures
                      however you did that it looks perfect ...is Stephanie supposed to get animated?
                      Gallery

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                      • Re: Airship and more

                        Originally posted by boredjedi View Post
                        [ATTACH=CONFIG]2818[/ATTACH]
                        I like that!

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                        • Re: Airship and more

                          How soon can we upload our consciousness?

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                          • Re: Airship and more

                            Originally posted by Stingy View Post
                            How soon can we upload our consciousness?
                            We need better and a massive storage capability.
                            We could probably already do that except for the above mentioned issue.
                            Also as long as there's no off on button :)
                            http://eighteenlightyearsago.ytmnd.com/

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                            • Re: Airship and more

                              Originally posted by Buzz View Post
                              however you did that it looks perfect ...is Stephanie supposed to get animated?
                              I could do that yeah but right now it's just a single static image on a plane mesh.
                              Mind you it takes about 5 minutes or so just to do 1 frame render with the amount of detail I have in this.
                              So if I dump a 10 frame animated steph, it'll take 50 minutes or so just for that to render out with the computer
                              working full load doing it.

                              Originally posted by ParvizHalimov View Post
                              I like that!
                              Wait until you see when it's textured up more. You're going to like it even more :)
                              http://eighteenlightyearsago.ytmnd.com/

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                              • Re: Airship and more

                                Curb stones everywhere :)

                                Click image for larger version

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                                Think I need to shrink down the curb mesh for the mailbox area looks a bit too high to me
                                http://eighteenlightyearsago.ytmnd.com/

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